Starting Plume production deployment. The deployment includes asset data migration so it might take some time for the tenant level asset view to get populated.
NEW
  • We've added ability to Undo/Redo in 3D Product Configurator planner
  • We've added new scaling capability 'Uniform Scaling' that allows meshes to be scaled uniformly instead of in certain planes only
  • We've added ability for the Admin user (VividWorks employee at the moment) to being able to delete tenant
IMPROVED
ASSET MANAGEMENT
  • We've added support for tenant level assets which allows same assets to be used in multiple product libraries
  • We've added support for asset revisions
ASSET PICKER
We've redesigned the AssetPicker
  • Added ability to unlink asset
  • Added ability to update to latest revision in
    AssetPicker
UPC UI Components
  • Enhanced the 'List' component to have Text in trailing slot
Refactored UPC UI
  • We've improved usability of the "Add new property set" menu
Scripting
  • Added 'IsConnected' boolean property for connectors in scripting
  • Added support for referring to a multi-connector connector by name in scripting
Fixed
  • We fixed issues where environment 3D settings — asset pickers don't display selected assets and you cannot save them
  • We fixed issues where some models are not working with ScalingPlaneGroup
  • We fixed an issue causing 3D environment background gradient saved with incorrect values
  • We fixed an issue causing grid 90 degree rotation to be mirrored on grid cover
  • We fixed an issue in UPC UI where newly created part wasn't selected